Gaming Going Mobile
There has been a ton of gaming news this week. Rumors of the new Xbox 720’s features, Call of Duty’s first DLC content drop and now news from PC gaming’s largest store/platform/social application, Steam.
Steam, a product of Valve and the home of every PC gamer, is an online platform, which allows users to buy and play games. The game selection varies from huge blockbusters to small indie games. One of the best features of Steam is its social aspect. It allows users to connect no matter what game they prefer to play. Today, Steam released a mobile version of its platform for both iOS and Android. This is a huge step in the gaming community.
Earlier last week, Call of Duty also released a mobile application for it’s Elite service for both iOS and Android devices. Will this trend live on for future individual game releases or is this something that we will only see from larger studios and larger, social platforms?
Looking at the landscape ahead, it makes much more sense for platforms such as Steam and Call of Duty Elite to create mobile apps for the sheer reason that both of their applications include a social aspect. In the past, gamers had to be tied to their consoles or PCs in order to socialize and interact with one another. Adding a mobile channel opens up communication even more in the community and allows users to have more conversations about gaming, compare stats and share their pwning noobs montage videos even away from the game.
Cross channel applications are something that we see on a daily basis, but this trend has yet to fully take shape in the gaming community. Here’s hoping that Steam and Call of Duty have set the bar for future releases.